Real Virtuality shows us what multiplayer VR might look like

2016 is shaping up to be the year the world gets virtual — with immersive head-mounted displays coming from the likes of Facebook, Sony, HTC (and Valve) and Microsoft–but so far we’ve mostly seen individual, tethered, seated experiences. Can’t we do better? The minds behind Real Virtuality think so: they’ve made a full-scale, motion-captured virtual reality platform with multi-user support.

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