virtual reality

Oculus Rift S vs. HTC Vive Cosmos: Which VR headset wins?

A battle in virtual reality It’s pretty slim pickings when shopping for VR headsets, so you have to be careful about which one you choose.

Does the PS5 have VR?

We’ve finally seen the spec sheet for the PS5, and it’s looking like a very powerful console. One thing the recent presentation didn’t cover however,

HTC Vive Cosmos review

Poor tracking and comfort returns the Vive Cosmos’ galactic specs back to Earth As the years pass, virtual reality gets better and better, but for

No PC, no problem: Shadow supercharges cloud gaming with lower prices, faster hardware, and VR

This GeForce Now rival just got a lot more competitive Shadow, the cloud-based PC gaming service that’s been trickling into the United States since early

PSVR 2: Everything we know about Sony’s rumoured PS5 headset

Virtual reality has been on an unusual journey these past few years. While it’s far from being embraced by the mainstream, experimental gameplay experiences have

HTC is introducing three new VR headsets with the Vive Cosmos series

HTC has announced that it will be introducing three new Vive Cosmos virtual reality headsets in the coming months, all of which sit at a

JDI announces LCD screens made specifically for VR headsets

Virtual reality head-mounted displays, at least the ones not powered by smartphones, aren’t that easy to make, which is partly why dedicated HMDs are far

Lenovo Is Developing a New Standalone VR Headset

Lenovo is not worried about the debacles that it faced with the virtual reality headsets. The company, which is popular for its laptops and mobile

Oculus Quest vs. Oculus Rift

In 2020 the Oculus Rift virtual reality headset has far more competition than when it launched, and much of it comes from Oculus VR’s other

The Walking Dead: Saints and Sinners Review

From Skybound Interactive comes The Walking Dead: Saints and Sinners – a fully-realised virtual reality adventure set in the comic universe. It’s always hard to

Will virtual reality finally break out in 2020?

The hardware is cheap, the games are promising, and virtual reality could finally be ready for the mainstream. Or at least, the slightly more mainstream.

Oculus Go gets a massive price cut – and it’s here to stay

Facebook has announced a permanent price cut for its standalone Oculus Go virtual reality headset, significantly lowering the entry level for its smartphone-free solution. Following

Oculus is getting a whole host of social features

Facebook-owned Oculus is rolling out a whole host of features to try and make the solitary experience of donning a virtual reality headset a bit

Qualcomm’s Snapdragon XR2 platform takes aim at true mixed reality

It looks like we’ll see a pair of Niantic AR glasses based on this, too. Pokemon Go goggles?? Qualcomm will use its newly announced Snapdragon

Oculus Link beta impressions: Connecting Oculus Quest to PCs negates the Rift

Ding, dong, the Rift is dead Oculus Link is both mundane and magical. Mundane, because all you’re doing is plugging a USB-C cable into your Oculus

VR on Project Scarlett? Don’t bet on it

With Valve officially revealing Half-Life: Alyx last week, virtual reality is back in the spotlight in a big way. There are a number big players in the

Half-Life: Alyx is a full-length VR prequel coming in 2020, and Valve Index owners get it free

Valve makes games again. Valve released its excellent Index virtual reality headset in May, and at the time everyone expected a bombshell game to go

Microsoft HoloLens 2 hands-on review: The future on your face

Trying out the original HoloLens for the first time was a mind-bending experience. At a time when you typically needed to use most virtual reality

Best VR headsets in 2019: Standalone and PC-ready picks from Oculus, HTC and more

Find out which headset is right for you with this complete buying guide Virtual reality headsets were once only for the savviest of tech fans

PlayStation VR 2: Everything we know about Sony’s next VR headset

All the rumors and speculation about PSVR 2 all in one place Consumer VR is here to stay, thanks to a few innovators in the

Fast Charge: Stadia could have made Google’s Daydream a success

Google Daydream is dead, and it’s no surprise. The entry-level virtual reality headset, which used your smartphone as a makeshift display, was riddled with flaws. A

Google Daydream View VR headset has officially been discontinued

Google has officially discontinued support for its Daydream View virtual reality headset, the company has revealed, and its new Pixel 4 handset won’t support the

Vive Cosmos Review

The Vive Cosmos is the latest virtual reality headset from HTC, boasting multiple improvements over the original HTC Vive that launched back in 2016. The

Oculus Connect 6: Significant Oculus Quest upgrades could render the Rift obsolete

Facebook didn’t announce any new hardware at Oculus Connect 6, but it revealed key Oculus Quest improvements and a big-budget Medal of Honor VR reboot.

HTC Vive Cosmos vs. Vive Pro

It’s the battle of the Vives. HTC’s Vive Pro delivers one of the best virtual reality experiences at professional-grade quality. The newly launched Vive Cosmos

Firefox Reality gives Oculus Quest owners a desktop web browser

Virtual reality is great for videos, games, and new experiences but if the technology is to be practical for the next wave of computing, platforms

The best VR headsets: What to buy

Now VR headsets are becoming one of the world’s most sought-after gadgets, with prices that are affordable to most enthusiasts. It wasn’t so long ago

HTC Vive Cosmos: Hardware, games, price, release date, and more

Alongside price and potential motion sickness, ease of use stands as one of the biggest barriers for virtual reality. The difficulty of setting up a

HP Reverb VR Headset review

The HP Reverb is the company’s next entry into the world of virtual reality (VR) using the Windows Mixed Reality (MR) platform. The headset may

Valve Index Controllers review: These revolutionary VR controllers need patience to hit full potential

It’s going to take patience and a lot more developer support to make the Index Controllers viable Last month we put out some initial impressions