It’s going to take patience and a lot more developer support to make the Index Controllers viable
Last month we put out some initial impressions of Valve’s new Index virtual reality headset. I’ve now used it off-and-on in my home for about a month, and the first units are going out to consumers, which means it’s time for a proper review.
It’s a bit odd though, reviewing the Index. Valve’s hands-off approach to its hardware, its lead-and-the-developers-will-follow mindset, means the Index’s first few steps into the limelight are more tepid than I would’ve liked. The hardware is great. The software support so far? Less so.
Read full post here: