Skip to content
GearOpen.com

GearOpen.com

GearOpen.com is the hub for the latest developments in technology, AI, software, computers, transportation, consumer electronics, and scientific innovation.

  • Phones
  • Tablets
  • Laptops
  • Computers & IT
  • AI & Bots
  • Apps
  • Gaming
  • Audio & Video
  • Wearables
  • Smart Home
  • Cameras
  • Drones
  • Cars
  • Motorcycles
  • Yachts & Boats
  • Planes
  • Science
  • Tools
  • Toggle search form
Why VR is the future of gaming, Part 2: Toybox and human interaction

Why VR is the future of gaming, Part 2: Toybox and human interaction

Posted on January 28, 2016March 27, 2020 By Jarvis

Last week I wrote about my experiences with VR at CES in Part 1 of “Why VR is the future of gaming.” I talked a lot about my experience with the Oculus Rift, and the Bullet Train demo. It definitely changed my perception of VR, but that wasn’t my only great experience with the technology. Well, today it’s time for me to talk about the experience I had directly following my time with the Bullet Train demo.
…
Read full post here:
https://www.slashgear.com/why-vr-is-the-future-of-gaming-part-2-toybox-and-human-interaction-26424372/

Wearables Tags:experience, gaming, Oculus, oculus rift, Slashgear, VR

Post navigation

Previous Post: The Technology of the Cadillac CT6
Next Post: Apple’s Q1 2016 revenue grows while Mac sales slow

Related Posts

Weofly OutFits Open-Ear Earbuds Review-Experience Freedom and Sound Wearables
10 things you need to know about 3D printing 10 things you need to know about 3D printing Wearables
Gadget3-1582945620273 Pebble Twins TWS earbuds review: Hit or Miss? Wearables
Vaunt smart glasses: The 5 Glasshole lessons Intel learned Vaunt smart glasses: The 5 Glasshole lessons Intel learned Wearables
Hamilton’s Khaki Field Murph Is Both Sci-Fi Movie Icon and Perfect Everyday Tool Watch Wearables
Apple Watch 9: What we want to see Wearables

Copyright © 2026 GearOpen.com.

Powered by PressBook Grid Dark theme