Mobile augmented reality isn’t really new. Even before Oculus, Vive, and HoloLens, there were already traces of the use of AR on our phones, from the AR-powered Layar map app to the not so AR Pokemon GO game. With the arrival of Apple’s ARKit and Google’s ARCore, AR has the potential to become even more widespread than it has ever been before. But what can augmented reality on a tiny screen really do? And does it have the potential to have use beyond stickers and games? We take a look at some of the practical applications of ARCore and ARKit apps to find out.
VR vs. AR, PC vs. Mobile, fake AR vs. real AR
The difference between VR and AR has been discussed to death, so we won’t repeat it here. Suffice it to say, AR superimposes digital objects on top of real-world ones instead of creating everything digitally. Augmented reality naturally has its fullest expression and potential on PCs, with devices like Microsoft HoloLens and the still to be launched Magic Leap. That power comes at the price of cost, system requirements, and mobility.
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