Apple makes a game-changing accessibility move – literally, for iOS games

Apple has taken a big step forward in terms of making gaming more accessible, having just released an open source plug-in for the Unity game engine that allows developers to tap into the assistive features of iOS. As introduced by Eric Liang, an Apple software engineer, in a video (opens in new tab) from the recent WWDC 2022 conference – hat tip to ‘Can I Play That?’ (opens in new tab) for spotting this one – the Apple Accessibility plug-in comes with all sorts of neat tricks for making games far more inclusive. For starters, there’s the ability to incorporate VoiceOver, the screen reader tool in iOS, with games, allowing for on-screen text to be read out for the benefit of blind or low vision players, and also enabling custom gestures for game controls.

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