Following the successful launch of Half-Life: Alyx, Valve has opened up about why it abandoned the third installment so many years ago.
We’ve been waiting for Valve to address the iconic cliffhanger from Half-Life 2: Episode Two since 2007, with the developer’s third episode vanishing from existence after a number of production troubles.
So, the series sat in limbo, with no conclusion to its narrative in sight. Now, the record has finally been set straight in a new interview with IGN. Level designer Dario Casali dives into why exactly a sequel in the series never materialised over all those years.
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