Before Mass Effect, RPGs “didn’t have the excitement to keep people’s attention”

Knights of the Old Republic was turn-based. Yes, it moved in real-time, but behind that flimsy facade, dice rolled back and forth and skirmishes were resolved according to a strict ruleset. Despite its popularity on the Xbox, this breakout Star Wars hit remained deeply rooted in the tabletop D&D milieu that had produced Baldur’s Gate and Bioware as we first knew it.

Read more