For several years now, I’ve been a fan of incremental and idle games. My fondness for this genre has a very clear starting point, and it’s one I’m sure I share with many people: Cookie Clicker. I played Cookie Clicker a lot shortly after it was first released as a browser game in 2013, and though I played it for quite some time, I eventually fell out of it. Earlier this week, Cookie Clicker launched on Steam, and like a moth to a flame, I’ve returned for this new release.
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