RTS fans have been having a tough time of it, lately – a fact that Sandro Sammarco, the Principal Designer behind Frontier’s upcoming Warhammer Age of Sigmar: Realms of Ruin is doing his best to remedy. In addition to giving Warhammer’s high-fantasy Age of Sigmar setting its first-ever RTS treatment, speaking with Sammarco, it became clear that Realms of Ruin was a response to an RTS drought in recent years. “Realtime strategy games are great,” said Sammarco, but “at the
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