Action-adventure games were forever changed in the late 1980s with the release of ‘Metroid’ and ‘Castlevania II.’ Both of these titles introduced the idea of non-linear platforming, with players able to explore large areas and open new paths as they found additional items. Since ‘Castlevania: Symphony of the Night,’ these types of games have also often included role-playing elements so that the protagonist can be upgraded with new skills and abilities as the story progresses. The popularity of Metroidvania
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