I remember the excitement around OnLive: the pioneering cloud gaming service that was meant to completely shake up the way we buy and play games. When it launched in the early 2010s, the tech clearly wasn’t there quite yet. I remember trying to play a murky and laggy Metro 2033 for about an hour and then never returned. The service shut down two years later.Now we’re more than a decade on and I don’t think it would be unfair
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