Baldur’s Gate 3’s principal narrative designer Lawrence Schick believes that Larian Studios’ critically acclaimed narrative-heavy role-playing game (RPG) will surprise players for years to come. In an interview with Inverse, Schick offered some thoughts on the agency that Baldur’s Gate 3 affords its players. “Every stone will not be turned for years because so much of the game is a concatenation of unlikely variables […] There’s stuff that people will be discovering, including us, because of the way it was
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