There are large parts of The Witcher, the 2007 RPG that introduced both CD Projekt Red and Geralt to the world outside Poland, that simply aren’t fit for purpose anymore. If you imagine each chapter of the game as a boat bobbing on the surface of Lake Vizima, the swampy yet beautiful mere that surrounds the busy capital of Temeria, then Chapter Two is the one that deserves scuttling. An intended detective story that sets you loose on city’s streets, it’s riddled with unclear choices and baffling developments.
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