Naughty Dog has confirmed that it has stopped development on its multiplayer The Last of Us title – known as The Last of Us Online – after concerns that it would impact the studio’s future single-player games. The Last of Us Online entered pre-production during the development of The Last of Us Part 2 (the one that released in 2020), which notably arrived without a multiplayer mode, unlike its predecessor. In a statement shared on the Naughty Dog blog yesterday
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