Nvidia has revealed DLSS 3.5 which looks to change the way that RTX functionality works on all supported graphics cards when it launches in the fall. The big innovation is Ray Reconstruction, which further utilizes a card’s Tensor cores to push AI to improve ray tracing performance. In brief, it should mean ray-traced games will look and play better – and you won’t necessarily have to shell out for one of the best graphics cards to benefit. I’ve argued before
…
Read more