Months before launch, Palworld’s community manager thought that anything above 50,000 players ‘seemed unobtainable’

Almost a month after Palworld’s successful early-access launch, Pocketpair community manager ‘Bucky’ has been reflecting on his expectations for the game prior to its launch, and revealed that in May last year, reaching anything above 50,000 players seemed impossible. In case you were unfamiliar, the survival-crafting game launched in early access on PC, Xbox Series X S and Xbox One (and on Xbox Game Pass) on January 19, and as of January 31, it had reached a total of 19

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