Atlus’ Katsura Hashino debuted on the scene with a Game design role in 1994’s Shin Megami Tensei If, but it wasn’t until 2006’s Persona 3 that he made his biggest effect on the company. While it was probably unfathomable back then that the weird spin-off of the company’s main eventer, Shin Megami Tensei, would end up being the biggest thing under its belt, Persona 3 kicked off the new era of the series that would eventually grow in popularity
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