Metal Gear Solid staff didn’t work nights during development ‘to reduce the monthly electricity bill’

Hideo Kojima has revealed that during the production of the first Metal Gear Solid game, he asked staff to stop working nights – to reduce the company’s utility bills.Taking to Twitter/X on the famous game’s 25th anniversary, Kojima revealed and described some details about the game’s development in a lengthy post (via GamesRadar+). It pulled back the curtain on his process and feelings at the time, including the changes he experienced leading development of a game for the first

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