How Mass Effect invented the cinematic RPG: “Sorry J.J., but we did lens flares first”

“There were moments in Knights of the Old Republic where it felt like it wasn’t just puppeteered characters,” recalls Mass Effect director Casey Hudson. “There were a few moments, almost accidental, where the characters were compelling as digital actors, just on the cusp of that. So it felt like with the power that would be coming out on the next systems, we could do something special with digital acting.

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