GameMaker engine transforms its business model and introduces a one-time fee

YoYo Games, creator of the popular GameMaker engine, has switched up its pricing model and appears to be much more accessible as a result.An official blog post written by GameMaker head Russell Kay writes that the engine ‘will beĀ free for non-commercial purposesĀ on all non-console platforms.’ The post also confirms that in place of its old subscription model, a new one-time fee will be introduced, acting as a commercial license ‘to meet the needs of hobbyist and indie developers.’This marks

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