Forza Horizon 5 uses ray tracing – but not how you think

We already knew Forza Horizon 5 will take advantage of ray tracing in its Forza Vista mode – which is a graphical technique that uses realistic lighting and reflections to make car models look more gorgeous than ever – but developer Playground Games has also revealed that the game will use ray tracing for audio.

Speaking on the episode 3 of the Forza Horizon 5: Let’s ¡Go! series, creative director Mike Brown and lead audio designer Fraser Strachan were quizzed about the game’s audio, and what petrolheads can expect when careering around the beautiful biomes of Mexico.

It turns out that Forza Horizon 5 will use ray tracing to affect the game’s audio, which is used throughout the world.

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