As the adage goes, there are two types of gamers, and I’m the type that bounced off Hideo Kojima’s oeuvre and didn’t pick up his long-awaited opus, Death Stranding, when it finally released in late 2019. When I read reviews detailing the extensive length of the game, much of which is spent simply walking and meditating on the world, I felt reaffirmed in skipping it. But the changes coming in the Death Stranding Director’s Cut are just the things to get me to finally play the game.
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