Larian had been cranking out solid games in the Divinity series for good few years before its reputation skyrocketed with the release of Divinity 2: Original Sin – it struck gold with its combination of role-playing fun and devilishly organic combat.
Now the developer has been given the keys to the castle so pined-after by developers around the world – an official Dungeons and Dragons license and the long-awaited third entry in the Baldur’s Gate franchise. Each bringing enormous new pressure.
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