The solo developer of roguelike deckbuilder game Balatro has admitted that he’s “not very good” at his own game, and that he’s always “shocked” when players manage to reach extremely high scores since he “can’t.”Balatro, if you were unfamiliar, is described as a “poker-inspired roguelike” which challenges players to put together unique builds and create synergies, using special cards with point multipliers, abilities and more in order to rack up the most points possible. It’s by no means a
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