The elevator pitch for Back 4 Blood is simple: What if the developers behind the very first Left 4 Dead game — a title that arguably sparked an entire genre of co-op survival shooters — made another Left 4 Dead game, but bigger? It would have more zombies to cut down, different weapons that have their own stats, a cast of survivors with their own strengths, and a full-blown card system that would make it possible for players to create builds over the course of their runs. Back 4 Blood has all that and more, wrapping up an evolved version of Left 4 Dead in a bloody, brilliant package. Players can explore the game’s extremely forgettable story — filled with brain-meltingly bad dialogue, of course — and exciting set pieces, slaughtering zombies in one of the most satisfying co-op shooter experiences I’ve ever had.
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