Armored Core 6 has been a learning curve for FromSoft “in the same way” as Bloodborne

In a revealing interview, Armored Core 6 director Masaru Yamamura and producer Yasunori Ogura spilt the beans on the development process for the upcoming title, explaining why they’d avoided an open world, how they designed the combat and where they drew their inspirations for the game. The Armored Core 6 developers made it clear that they wanted to ‘tap into the essence’ of the series and ‘bring that [approach] to a modern FromSofrware game that we could only make as

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