In an effort to update Resident Evil 2 and 3, Capcom may have cut the wrong wire and sent the whole operation into disarray. What was meant to be a generic, run-of-the-mill update turned into a mercy dash to revitalize Resident Evil 2 and Resident Evil 3’s ray tracing capabilities. Not long after players updated their games, some began to realize that ray tracing and 3D audio support were non-existent. Capcom addressed the issues in a tweet (opens in new tab),
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