Sometimes, the video game industry seems cyclical. Publishers and developers make mistakes, learn from their mistakes, and then make the same mistakes all over again. This trend has steered the industry since its creation, for better or worse, and right now the worse portion of this pattern has taken the form of terrible PC ports. Take the long-awaited PC version of ‘The Last of Us Part 1.’ Regardless of what you think of its sequel, the first ‘The Last
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