Loop Hero is an indie game with a great ‘8-bit grime’ art aesthetic with a neat concept: instead of directly controlling your aforementioned hero, you send them on a ‘loop’ to auto-fight enemies, only pausing to swap equipment or add environmental tiles to complicate the circuit.
Because Loop Hero is a rogue-like game, these environmental tiles are randomly distributed to you – you can’t plan out exactly what will happen, and each time you start a new loop the map will end up looking very different. That plays into the game’s premise, too: the amnesiac protagonist wakes up in an empty world and starts piecing together what happened – quite literally – one map tile at a time.
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