AMD’s new RDNA 3 graphics cards have run into some controversy post-release, and the company has directly addressed a point of criticism raised by the rumor mill. Namely that Team Red released Navi 31 with non-functional shader pre-fetch hardware (on A0 silicon – we’ll come back to what that means), a theory put forward by hardware leaker Kepler_L2 (opens in new tab) on Twitter (among others). AMD told Tom’s Hardware (opens in new tab): “Like previous hardware generations, shader pre-fetching is supported on RDNA 3 as per [gitlab link (opens in new tab)].
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