One of the things I really love about Alien and its sequels is their distinctly low-tech take on high technology: this was a universe of interstellar travel, cryogenic freezing and other wonders run on 1970s computer tech with big clacky buttons and green-hued CRT displays, a design decision that was also carried across to the Alien Isolation video game.So it’s nice to see that Alien: Romulus is committed to the retro-futurist vibe too – so much so that it’ll
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