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The untold story of a failed Nintendo game six years in the making

The untold story of a failed Nintendo game six years in the making

Posted on July 6, 2015August 13, 2019 By Jarvis

Nintendo has had a number of high-profile flops (Virtual Boy, anyone?). However, one of its biggest failures may have been one you heard almost nothing about — at least, until now. Unseen64 has published a documentary detailing the largely unknown story of Project H.A.M.M.E.R (aka MachineX), a Wii game from Nintendo Software Technology that died after nearly six years of painful development that began in 2003. The hammer-swinging sci-fi brawler was supposed to be mostly finished by the time it was first acknowledged in 2005, but a culture clash between the Japanese management and American staff all but killed progress. The two sides had differing ideas about what would fix the mediocre gameplay. The top brass thought better environments would improve things, for example, while the rank-and-file wanted to overhaul the core gameplay mechanics.
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Read full post here:
https://www.engadget.com/2015/07/05/untold-story-of-nintendo-project-hammer/

Wearables Tags:AKA, game, Nintendo, sci-fi, software

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